Daisy is back for another guest installment of D&D! If you're interested in swapping posts or doing a guest recap of your own, contact me at jvonhalsing@gmail.com for details and guidelines.
Episode Two of Dungeons and Dragons is ‘Eye of the
Beholder’, and it has noticeably fewer villainous pet rabbits and randomly
teleporting dragons than the first one, but also way more bumbling knights. Whether you consider that an improvement or
not is probably a matter of taste. I
find that this episode gets overlooked a lot, especially in terms of how it relates
to Eric’s characterization, but I think that has more to do with most of the
plotline being kind of forgettable than anything else.
So let’s get to ‘Eye of the Beholder’.
We start out with a scene of the kids walking in the desert
again. Oh joy. The horses from the last episode are
gone. I guess they returned them to
Helix in a fit of upstanding behaviour.
Or maybe they died. I mean, it’s
not like anybody is really an expert on horse care here.
Presto: “It must be a
hundred and twenty degrees in the shade.
And there isn’t any shade!”
Sheila: “You can say
that again!”
Diana: “With four
suns up there, what d’you guys expect?”
There are four suns
this time? Oh my god, is Eric dead?
But, no, there he is, standing with the group. The rest of the kids sit down to take a break
except for Eric, who keeps standing. I
have suspicions that his sweat has rusted his armour shut and he can’t bend
enough to sit down. In the foreground we
see Uni get hit with a couple stray blasts of sand. She shakes her head and goes to investigate
the source of the flying sand. Eric
talks about how he’s been in this situation before, but at the time he was
actually just lost in his parents’ safari-size backyard.
Eric: “I was
lost. The sun was baking my brains.”
Presto: “So that’s what happened to your brains.”